You talk about balance of the buildings but what is hard to do is to make things look natural and irregular. It's so easy in a drawing to make things appear contrived and unnatural. It's hard to make things look natural because you are drawing on a flat surface and it's so easy to balance things and fill up empty areas with your pencil but if you were using a 3d drawing tool like 3d studio or blender you would be hard pressed to fill up every square inch of the panel. Balance isn't really the wrong way to put it but if you're balancing large objects with small objects so that they look natural but aren't you then trying to create imbalance? I think balance is what you are really trying to avoid. To me a balanced composition is a symmetrical composition and a contrived one. They say you can balance a large more central object with a small one way to the side but that's pretty complex.   A photo will look bad if the photographer leaves a whole side blank because there's no real call for it.  But it doesn't mean it can be imbalanced..

When you diminish the perspective like it tells the eye that you are seeing a telephoto image and if it's a telephoto view your brain will intuitively realize that if the buildings are that small they are extremely distant since an actual telephoto image that would tend to bring the buildings forward so you would think they would be standing right in front of them so it will make the buildings appear all the more gigantic that you would think they would be on the horizon so if you don't see the horizon in front of them you know that the chasm between them is all the more gigantic. Forced perspective will tend to make things appear more intimate the way that a shallow depth of field photo will make things more intimate. If you increase the distance between vanishing points you create the illusion of grandeur. You would think it would be a bit more boring but it's not. It's one of those sort of counter-intuitive things that often makes little sense. On the other hand it could just be something that I perceive and others don't. A friend of mine didn't understand the concept of Soap Opera effect. We were watching a movie that had that and she didn't notice it. It's really subtle. But the flat telephoto (narrow angle as opposed to wide angle) is used a lot in anime and also really appeared in 2d games which would use orthographic or isometric perspective since it used tiles rather than

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